Kill Teams
Primary Purpose:
Immediate elimination of threats judged uncontainable, actively destructive, or likely to cause rapid Veil expansion. When a site, object, or entity cannot be secured through containment or when civilian risk is intolerable, Kill Teams are authorized to remove the hazard permanently.
Doctrine:
Kill Teams operate under the principle of decisive finality. Their mandate is to end an anomaly with maximum certainty and minimum collateral exposure. Authorization is restricted to Tribune-level signoff or automatic authorization in predesignated scenarios (see Protocols: Red Seal). Operatives are briefed only on necessary tasks, outcomes required, and extraction windows.
Typical Composition:
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Team Lead (combat commander; experienced in anomalous engagements)
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Heavy Ordinance Operator (explosives and demolition)
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Specialist (entity-specific measure: arcane suppressor, containment tech, or religious liturgist)
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Breacher / Medic (trauma care and field triage)
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Communications and Cleanup (evidence denial and material recovery)
Operational Constraints & Warnings:
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Kill Teams must not attempt to “study” the anomaly. Data collection is handled by Observation Teams pre-deployment when possible.
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Use of incendiaries near stillborn-class entities can have unpredictable feedback; prefer concussive or radiant disruption when available.
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Collateral erasure is intentional. All public records must be sanitized after action by assigned OUA liaisons.
Typical Missions:
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Final purge of an erupted aperture with active denizen hosts.
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Disabling and destroying a cult mass-rite site when containment cannot be restored.
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Secure destruction of artifacts that create recursive breach effects.
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Emergency response when rapid population evacuation cannot be guaranteed.
Standard Tools & Munitions:
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High-explosive charges, thermite, and shaped charges for physical eradication
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Arc-concussive devices (short-burst sonic cannons) and impact munitions to disrupt memetic cohesion
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Silver and cold-iron ordnance (slugs, blades) when applicable
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Salt charges and quick-deploy burial systems (for site burial or sealing)
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Field incinerators and chemical burners for artifact neutralization
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Containment crates and lined vault boxes for any recoverable components
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Non-electronic comms (signal flares, written dead drops) where radio corruption is possible
Operational Constraints & Warnings:
-
Kill Teams must not attempt to “study” the anomaly. Data collection is handled by Observation Teams pre-deployment when possible.
-
Use of incendiaries near stillborn-class entities can have unpredictable feedback; prefer concussive or radiant disruption when available.
-
Collateral erasure is intentional. All public records must be sanitized after action by assigned OUA liaisons.